We did a lot of playtesting, a lot of consumer research, we talked to a lot of gamers and there were a lot of themes that were coming back all the time: stealth is punitive, stealth is slow. It was funny, because when you watch the movies they're not that. James Bond and Jason Bourne run fast, they don't make noise, they kill one, two, three or four guys super quickly and silently with a sound suppressor, so it's a lot more dynamic. So we needed to do something with that.Återstår att se om förseningen gav resultat eller inte när spelet väl börjar säljas sedan.
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