IGNPC: Can you give us a few specific examples of how companions might impact a particular player's experience?Det ser onekligen ut som att Bioware försöker göra SW The Old Republic ungefär som sina tidigare spel Dragon Age: Origins och Mass Effect 2. Ska bli intressant att se hur man lyckats med detta då det är något helt unikt för massiva online-spel.
James Ohlen: Companion characters have a significant impact on the player's experience. They are integral to the player's storyline. They interject during conversation to give the player their view on things. They give commentary as the player explores the world. They are an important part of combat, providing extra DPS, healing, tanking abilities or even crowd control.
Källa: IGN
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