VG247: I mean, Starcraft II is obviously going to appeal to the huge community of Starcraft and Blizzard fans that are already out there. But how do you start to appeal to those casual gamers that might have never even played a strategy game?Vidare diskuteras också spelen Cataclysm till World of Warcraft och Diablo III, samt deras kommande mässa Blizzcon i oktober. Klart läsvärd intervju alltså.
Frank Pearce: Yeah, and they are also potentially very intimidated by the concept of a real-time strategy game. Well, hopefully, the story that we are trying to tell in the campaign is something that will draw new players in to the experience. We’ve also got tutorials, missions, challenge-mode missions to teach people some of the basic concepts behind an RTS, AI skirmish maps in the missions… And basically, it is always a connected experience. The landing page almost looks like a browser and we point you to the different stages along the way before we throw you onto Battle.net for head-to-head play.
Källa: Intervju VG247
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